Explaining Competence Development in AI-Enabled Learning Environments: A Stimulus-Organism-Response Model for Higher Education
DOI: https://doi.org/10.62381/H251C28
Author(s)
Suxia Chen*, Di Zuo
Affiliation(s)
School of Business, Shanghai Normal University Tianhua College, Shanghai, China
*Corresponding Author
Abstract
Artificial intelligence (AI) is rapidly reshaping higher education, yet existing research remains more effective at describing technological functions and structural changes than at explaining how AI-enabled learning environments influence learner development. To address this gap, this conceptual study develops a theoretical framework based on the Stimulus-Organism-Response (S-O-R) model. Within this framework, AI-enabled learning environments are conceptualized as contextual stimuli, learners' behavioral and psychological engagement as organism variables, and competence development as the response. Drawing on research in AI-enabled learning, interdisciplinary education, learning analytics, and generative AI, the framework identifies three dimensions of contextual stimuli—physical context, social interaction, and intelligent systems—and argues that these conditions shape competence development through the reciprocal dynamics of behavioral and psychological engagement. The study addresses this gap by offering a mechanism-oriented explanation of AI-enabled learning, integrating process-optimization and structural-transformation perspectives, and reconceptualizing learning outcomes from narrow performance indicators to broader competence development. It further argues that the educational effects of AI are conditional rather than uniformly beneficial. By clarifying the pathway from AI-enabled learning environments to competence development, the study provides a theoretical foundation for future empirical research in higher education.
Keywords
Artificial Intelligence; AI-Enabled Learning Environments; Higher Education; Competence Development; Stimulus-Organism-Response; Learner Engagement
References
[1] Zawacki-Richter, O., Marín, V. I., Bond, M., et al. (2019). Systematic review of research on artificial intelligence applications in higher education: Where are the educators? International Journal of Educational Technology in Higher Education, 16(1), 39.
[2] Dwivedi, Y. K., Kshetri, N., Hughes, L., et al. (2023). So what if ChatGPT wrote it? Multidisciplinary perspectives on opportunities, challenges and implications of generative conversational AI for research, practice and policy. International Journal of Information Management, 71, 102642.
[3] Iskender, A. (2023). Holy or unholy? Interview with OpenAI’s ChatGPT. European Journal of Tourism Research, 34, 3414.
[4] Xing, W., Li, C., Chen, G., et al (2021). Automatic assessment of students’ engineering design performance using a Bayesian network model. Journal of Educational Computing Research, 59(2), 230-256.
[5] Lee, H. Y., Cheng, Y. P., Wang, W. S., et al. (2023). Exploring the learning process and effectiveness of STEM education via learning behavior analysis and the interactive-constructive-active-passive framework. Journal of Educational Computing Research, 61(5), 951-976.
[6] Iku-Silan, A., Hwang, G. J., Chen, C. H. (2023). Decision-guided chatbots and cognitive styles in interdisciplinary learning. Computers & Education, 201, 104812.
[7] García-Senín, S., Arguedas, M., Daradoumis, T. (2022). Using learning analytics to support STEAM students’ academic achievement and self-regulated learning. Research on Education and Media, 14(1), 36-45.
[8] Yannier, N., Hudson, S. E., Koedinger, K. R. (2020). Active learning is about more than hands-on: A mixed-reality AI system to support STEM education. International Journal of Artificial Intelligence in Education, 30(1), 74-96.
[9] Dong, J., Choi, K., Yu, S., et al. (2024). A child-robot musical theater afterschool program for promoting STEAM education: A case study and guidelines. International Journal of Human-Computer Interaction, 40(13), 3465-3481.
[10] Chaipidech, P., Kajonmanee, T., Chaipah, K., et al. (2021). Implementation of an andragogical teacher professional development training program for boosting TPACK in STEM education. Educational Technology & Society, 24(4), 220-239.
[11]Toivonen, T., Jormanainen, I., Kahila, J., et al (2020, July). Co-designing machine learning apps in K-12 with primary school children. In 2020 IEEE 20th International Conference on Advanced Learning Technologies (ICALT) (pp. 308-310). IEEE.
[12]Santana, O. A., das Braga, G., de Sa Braga, J. O., et al. (2020, December). Interactive model tool about center of mass during COVID-19 pandemic: A new learning path in STEM for K-12 education. In 2020 IEEE International Conference on Teaching, Assessment, and Learning for Engineering (TALE) (pp. 503-508). IEEE.
[13]Hsu, T. C., Chang, C., Wu, L. K., et al. (2022). Effects of a pair programming educational robot-based approach on students’ interdisciplinary learning of computational thinking and language learning. Frontiers in Psychology, 13, 888215.
[14]Essien, A., Bukoye, O. T., O’Dea, X., et al. (2024). The influence of AI text generators on critical thinking skills in UK business schools. Studies in Higher Education, 49(5), 865-882.
[15]Liu, J., Li, S., Dong, Q. (2024). Collaboration with generative artificial intelligence: An exploratory study based on learning analytics. Journal of Educational Computing Research, 1-33.
[16]Urban, M., Dechterenko, F., Lukavský, J., et al. (2024). ChatGPT improves creative problem-solving performance in university students: An experimental study. Computers & Education, 215, 105031.
[17]Yin, J., Goh, T. T., Yang, B., et al. (2024). Using a chatbot to provide formative feedback: A longitudinal study of intrinsic motivation, cognitive load, and learning performance. IEEE Transactions on Learning Technologies. Advance online publication.
[18]Mehrabian, A., Russell, J. A. (1974). An approach to environmental psychology. MIT Press.
[19]Jacoby, J. (2002). Stimulus- organism- response reconsidered: An evolutionary step in modeling consumer behavior. Journal of Consumer Psychology, 12(1), 51-57.
[20]Sun, L., Zhou, L. (2024). Does generative artificial intelligence improve the academic achievement of college students? A meta-analysis. Journal of Educational Computing Research, 62(7), 1676-1713