Application of Real-Time Rendering Technology in 3D Animation Design
DOI: https://doi.org/10.62381/P253206
Author(s)
Yang Kaiyao
Affiliation(s)
Jilin Normal University, Changchun, Jilin, China
Abstract
This paper discusses the application of real-time rendering technology in 3D animation design, explaining that its principle is based on the basic theories of computer graphics to process and calculate geometric data and material properties to simulate realistic 3D scenes. In the field of game development, real-time rendering technology can achieve real-time rendering of character animations to make movements more fluid and natural, and real-time rendering of scene environments to simulate different lighting conditions. In the field of film and television production, it can be used for virtual shooting and real-time preview to improve shooting efficiency and provide an immersive film and television experience. In the fields of architectural and interior design, real-time display of building exteriors can accelerate project progress and support real-time modification and feedback of design schemes to make design more efficient and flexible. In education and training, it can provide an intuitive learning experience for academic education, help medical education solve the problem of specimen limitations, and in advertising and marketing, it can quickly generate high-quality advertising materials to provide a realistic immersive experience, achieve personalized customization of advertising, and enable real-time monitoring and optimization of advertising effects. Real-time rendering technology brings new opportunities and changes to 3D animation design, promoting the development of related industries.
Keywords
3D Animation Design; Real-Time Rendering Technology; Game Development; Film and Television Production
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